Just a quick, shameless plug to let y’all know I’ve updated my archaeology blog with a little post about how to use UVW Maps to create a texture in 3DS Max.
Used to texture my beautiful aurochs horns as seen below:
Click here to read the blog! You know you want to!
That aside, I have been insanely busy at the moment. So while I can say I’ll put up a more interesting post sometime soon I can’t make any promises!
Long time no write I know, I know. Had a hectic Easter break working in Spain and then surfing in Portugal (which, by the way, was a.maze.ing!) and then came back to wet and rainy UK to find my laptop broken and my dissertation proposal due in… Complete rewrite in less than 24 hours was stressful to say the least!
I’ve finally started working on my 3D university project that will form the base model for my dissertation. If you want to check out my academic work (which *should* be updated far more regularly now I’m actually working on something) the link is on the side of my profile. BUT you can see a first render of my model here. It’s blocky and awful at the moment, but it will improve. Hopefully. I’ll let you know when further progress has been made.
So what else is new with me? Well, I’ve just been offered my first paid job redesigning a website, which is very exciting. And I’m down to compete for my university surf club in the Varsity competition we’re having next weekend against a nearby university. Only in the beginners section I should point out. I’m hoping they have a prize for best wipe out. Because I could totally win that.
I may also get around to writing the ‘About Me’ section of this blog today. It’s only taken me, oh, four months or so to get my arse in gear and fill it in. Keep your eyes peeled!
And finally I have a brand new laptop – a teeny tiny (11.6) Samsung which’ll be purrrrfect for taking to Cyprus with me this summer to write my dissertation on while I’m working. Woop woop.